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Overview Of Paintball

The sport of paintball has become recognized as one of the world's most exciting outdoor participation sports. Paintball is played in over 40 countries by millions of men and women of all ages and lifestyles. Whether homemakers or high-school students, professionals or retirees, all paintball players share in common a love for adventure and a strong competitive spirit. 

A paintball is a round, thin-skinned gelatin capsule with colored liquid inside it. Paintballs are similar to large round vitamin capsules or bath oil beads. The fill inside paintballs is non-toxic, non-caustic, water-soluable and biodegradable. It rinses out of clothing and off skin with mild soap and water.

Paintballs come in a rainbow of bright colors: blue, pink, white, orange, yellow and more. When a paintball tags a player, the thin gelatin skin splits open, and the liquid inside leaves a bright "paint" mark. A player who is marked is eliminated from the game.

Capture the Flag:

  • Paintball is a combination of the childhood games "tag" and "hide & seek," but is much more challenging and sophisticated. Although there are many different game formats, typically a group of players will divide into two teams to play "capture the flag." The number of players on each team can vary from one or two, five or seven or ten, to over 1,000 on a side, limited only by the size of the playing field.
  • The object of the game is to go out and capture the other team's flag while protecting your own. While you are trying to capture a flag, you also try to eliminate opposing players by tagging them with a paintball expelled from a special airgun called a "paintgun." Games run from 20 to 45 minutes, depending on the size of the field and the number of players.
  • Between games, players take a break to check their equipment, get more paintballs and have a snack or soda while they share stories about the thrills of victory and the usually funny agonies of defeat. 

Types of Paintball:

The paintball is divided into two game types are:

  • speedball
  • woodsball


  • Woodsball also known as Rec Ball is the original form of paintball mainly played outside in a natural or semi-built up environment. For most new parents to paintball, this is usually the first vision you have of a paintball field.
  • Variations of fields include indoor fields, fields built up with multistory buildings and vehicles. Some fields in Europe are composed of entire villages.
  • Versions of Rec Ball include Tactical-Milsim paintball which uses tactical or military simulated (milsim) gear, game play and objectives; big game and scenarios which are large scale games which can take place over a few days on large fields.


  • Speedball is played on leveled fields with grass or artificial turf. These fields look like a small soccer field. The bunkers are air-filled and made out of fabric. Speedball fields are mainly found outdoors, but can also be found indoors.
  • Speedball games are usually faster paced, shorter in duration and use significantly more paintballs than a Woodsball game.

Game Rules

1.Establish Boundaries

Before any game begins, be sure to talk a walk around the field and clearly indicate the boundaries to everyone who will play. Make sure that your field is not too big or too small. A field a hundred yards long and fifty yards wide is great for 3 on 3, but if you have sixteen people, you need more room. Establish starting bases on opposite sides of the field and, if possible, make it so they are not in view of each other. Note that if you are playing on a speedball course with no trees or brush, this won't be possible.

2.Mark Dead Zone

Make sure everyone knows the location of the dead zone (or staging area) and knows to not shoot in or near it. The dead zone is an area that is off of the field where people go after they are eliminated. Typically it's also where extra paintball gear and paint is left between games. The dead zone should ideally be far enough off the field that eliminated players can remove their masks to clean them without risk of being hit by players still on the field.

3.Game Objective

Make sure everyone knows what the goal of the game is. Are you playing a simple elimination game? How about capture the flag or center flag? Broadcast clearly any special rules or objectives.


Establish a time limit for the game. Nobody likes to play in a game that lasts forever with neither team moving. There are two primary ways of timing a game: start timing from the start or else start timing from when the first person gets out. Remember that long games are not fun for people that get out at right at the start, so keep them short and sweet.


Divide up into fair teams. If some people are new to the sport and others are more experienced, divide them up between the teams. In general, try to keep the number of people on each team about equal. If there are just a few people playing it's not too hard to remember who's on your team, but if there are larger groups of people, tie some colored tape or cloth around your arms or guns to identify different teams.


The game begins when both teams are set at their respective bases. One team calls out that they are ready, the other team responds that they are also ready, and then the first team calls "Game On" and the game begins.


A player is hit if a paintball leaves a solid, nickel-sized mark anywhere on the player's body or equipment. Some variations of paintball don't count gun hits or require multiple hits on the arms or legs. Most professional fields and tournaments, though, count any hit on a person or their equipment. Splatter often occurs when a paintball does not break on a person but on a nearby surface and then paint bounces onto the player, but this does not count as a hit unless it forms a solid mark on the player.

8.Paint Checks

If you think you might have been hit but can't tell for sure (such as if your back was hit, but you can't tell if the ball broke), you can call a paint check. Shout "Paint Check" and the closest player to you (on your team or the other team) will come and check you. If you are hit, you will then exit the field, otherwise everyone returns to their previous position and the game is resumed when the player who initiated the paint check shouts "Game On!".

9.Walking Off the Field

When a player is hit, they must then raise their gun over their head, shout that they are hit, and then quickly leave the field to the dead area. Be sure to keep your gun over your head and to shout that you are hit whenever you come across new players.


When one team has completed the necessary objectives, all players still on the field should be notified. Do not remove masks until barrel plugs or barrel covers have been placed on all loaded guns.

After you have played one game, try out a new game type and repeat the steps from the beginning.

Safety Rules:

Wear masks at all times

When a game is being played, wear your mask at all times. Do not remove your mask in the dead zone if the dead zone is within range of the field. There are no exceptions to this rule. Keep masks on until barrel plugs have been placed back on all loaded guns. Remember that most severe paintball injuries occur because someone removed their mask at an inappropriate time.

Do Not Drink and Play

If you are under the influence of alcohol, illegal drugs, or prescription medicine, DO NOT PLAY PAINTBALL.

Keep things safe and only play if you are fully coherent.

No Blind Firing

Do not fire if you can't see what you are firing at. Many players are tempted to stick their guns out and fire without looking, but avoid this. Blind firing can lead to accidentally shooting players who are leaving the field, referees, or other things you shouldn't shoot.


Close-range shots are considerably more painful than shots from a distance and it is customary to offer a surrender to any opposing player within twenty feet. Many fields require players to accept surrender if another player has come within twenty feet and has a shot on them.

Shoot Less Than 300 FPS

Keep paintball velocities under 300 (and generally under 280) feet per second (FPS). Gun speeds can be timed with a paintball chronograph (available to use at most pro shops), and should be carefully monitored. A paintball that travels at 280 FPS can cause small bruises, while a paintball that travels faster can cause significantly more damage including severe welts and broken skin.

Use Barrel Plugs

Whenever masks are not being worn, all guns should be blocked with a barrel plug or barrel sock.

Safeties are good and should be used, but they often fail or are not properly used, and a physical protection from wayward paintballs is a must. Unless everyone has a mask on, do not take out your barrel plugs.

Common Sense

Most problems can be avoided if you just use common sense. Don't shoot private property.Don't shoot out of a moving vehicle. Don't look down the barrel of a loaded gun. Don't shoot yourself, etc. If you ever wonder if something might be a good idea, it's not.

Equipments Need For Paintball

  • Paintball mask
  • paintball marker
  • body armour (optional)
  • paint grenades
  • compressed air or CO2 canister
  • paintballs
  • hopper

History Of Paintball


  • James Hale of Daisy Manufacturing, invented and patented what would become the first paintball gun. 
  • This original paintball gun was manufactured and used by farmers and ranchers for marking trees and livestock.

Idea for paintball created-13 Jun 1976

  • The idea for paintball was created by 2 friends after a recent trip to Africa to hunt game.

First paintball marker-24 Mar 1981

The first paintball marker used was a Nel-spot 007 pistol. This pistol was originally used by farmers to mark trees or livestock.

Origin-27 Jun 1981

Twelve people participated in this first paintball game in New Hampshire. It was a capture the flag style game. The winner won without firing a shot.

More tech invented-1 Jul 1981

Between 1981-1983 rival companies were competing to make better products and tech.

First outdoor paintball field-14 Jul 1982

The first outdoor paintball field was founded in 1982.

First pro paintball tournament-21 Feb 1983

The first professional paintball tournament was in 1983.

Paintball spreads out of US-28-Aug 1984

In 1984 the paintball business spread to Australia and England.

First indoor paintball field-3 Sep 1984

The first indoor paintball field was made in 1984.

First successful paintballs-1 Apr 1985

The first successful paintball was called the Nelson brand and it was stored in tubes. The paintballs were oil-based.

Tippmann founded-24 Sep 1986

Tippmann entered the paintball market in 1986.

Founding of NPPL-31 Dec 1992

The major force of tournament paintball, the NPPL, was founded in 1992-93.

Dye founded-21 Mar 1994

In 1994 pro paintball player Dave Youngblood started DYE which stands for Dave Yougblood Enterprises. The whole company started with one barrel, the Boomstick.

Spyder founded-31 Mar 1994

Spyder entered the paitball market in 1994.

Anti-chop tech invented-17 Jan 2006

Tippmann created anti-chop tech for paitball markers in 2006.

Paintball tournaments-23 Apr 2010

Tournaments are largely organized games of paintball.

History of Gun:

First paintball gun-23 May 1940

The first paintball gun  was used for foresty work  to mark trees for excravation. The nelspot patent number is (3788,298).

First c02 tank-23 May 1943

This tank was made to power later models of paintball guns and appeared after the 1940. Also after the pump gun

Paintball grows-23 May 1951

The sport  of paintball has grown tremendisly in the last few years, although it  has bin around for quite some time.

The Autococker paintball gun -23 May 1955

This gun uses the air to move the piston in the gun back and forth. which then leads to projectiles leaving the barrle

The development of a copressed air tank -23 May 1960

They made this tank beause Co2 is very tempermental with the weather. When  the weather is hot the pressure reaches it limit which leads to paintballs breaking in your gun. They developed this tank because air is not tempermental and it does not change pressure when it gets hot .

Patent of the first compressed air gun-23 May 1972

The rap4 was a compressed air gun and the first to receive a patent.

Tippmann enter the industy of paintball -23 May 1986

Tippmann, a manufactoring compay,  was one of the first to start makeing  the semi-automatic and fully-automatic paintball markers.

Planet eclipes company-23 May 1994

planet eclipes enters the industryThe inception of the Eblade around 2002 (an electronic upgrade for the autococker) saw the birth of a new era for Paintball Planet due to its un-stoppable presence we quickly built a name for quality and reliability a value .

The idea for the electronic paintball gun-23 May 1997

Makers decided on creating and putting a micro chip in the electric paintball gun, similar to those in the home computer. They did this because customers wanted a gun that shoots faster.

The first electronic paintball gun-23 May 2000

In this picture, you will see the internals of a electronic paintball gun. The idea for this electronic gun came in 1997 and was the first computer chip added to the electronic paintball gun to provided faster shooting.

Future gun-23 May 2011

This weapon  is run with a computer this has a mind of its own when you turn it on it will roam the paintball feild if the robot fells thretened it will open fire

The best future paintball gun-23 May 2015

This vehical you see is a remote control  assualt robot . This robot is used for braking into houses that are unsafe. It is used by the police to enter homes where safety is a concern.They got this idea from a modifed paintball robot in (2011) after this, the army started making one of there own.

This is the A5 robot -1 Jun 2017

This robot  will run the paintball feilds forever. It has a monitor on it and is accessible from home. So people who are unable to walk or plan on the traditions fields can still play the sport.

Origin Of Paintball

New Hampshire truly is the ‘birthplace’ of paintball.  It boasts an impressive string of historic locations in addition to hosting the first game. 

The First Paintball Game:

  • In May of 1981, in Henniker, New Hampshire, the principle creators: Bob Gurnsey, Hayes Noel and Charles Gaines discussed the idea of finally having their first paintball game. The Nel-spot 007 marker was purchased and subsequently tested on its first human - Shelby Gaines (Charles' son) who said, "It didn't hurt much!" The invitations to the first paintball game attracted 9 people (plus the original three made for a total of 12 players). The nine paid $175.00 each, which covered equipment costs, food and adult beverages.
  • Game-day was June 27, 1981. The 12 players were armed with Nel-spot 007 markers and played near Charles Gaines' house. Half were avid hunters and the other half consisted of a stock broker, a writer, surgeon, golden gloves boxer, venture capitalist and forester. Over drinks, the prediction the night before was that the hunters would fair well and the city boys wouldn't be worth the price of a case of beer.

Capture the Flag:

The first paintball game played was "capture the flag" and played on an 80-acre cross-country ski area, which was filled with second growth forest. There were 4 flag stations, each with 12 flags of the same colour, one for each person playing. Each station had a referee, armed with a whistle, which they blew every fifteen minutes (for the city boys who were assumed to have poorer map skills). After many heated battles and exchanges - and even some moldy onion throwing - it was a man named Ritchie White (the New Hampshire forester) was victorious gathering all his flags first - and winning the first paintball game ever played.

The first organized game:

The first organized game was held on Saturday June 27th 1981, near Henniker, New Hampshire. The game took place on a huge 80 acre woodlot, where flags were placed at its midpoints of the sides of the field. Each side of the field was represented by a different flag color. The goal of this early version of capture the flag was to capture one of each color flag without getting hit.

First Guns:

The first guns were developed in the 1970s for use in forestry and agriculture. Foresters used the guns to mark certain trees (for research, planning trails). The guns were also used by farmers to mark cattle.

The First Paintball Markers:

  • Charles Nelson approached splatthe Crosman company to produce a marker gun that would shoot his paintball and they developed the Crosman 707. However, after a few years of poor sales, Crosman halted production, since they felt it was not a financially viable gun. Charles Nelson then spoke with splatDaisy, the airgun manufacturer, to produce a paintball pistol marker. (Because Nelson did not own rights to the design of the Crosman 707, he couldn't simply pass the design over to Daisy).
  • Daisy created the Daisy Splotchmarker in 1972, which eventually became known as the famous Nel-Spot 007. The encapsulated, oil-based paintballs for the Nel-Spot 007 marker was mass produced by splatRP Scherer
  • Worr Games Products Paintball:
  • Worr Game Products, or WGP, is started by Bud Orr. He began by building paintball markers in his garage. These are the first WGP Sniper Pump paintball guns. These were one of the first markers to be easily modifiable with removable barrels, caliber conversions, and air source configurations. Later, he develops the first paintball hopper to be commercially made, the WGP Ammo Box that held 45 paintballs.

First Spyder Paintball Gun:

Kingman International changed all of that forever with the first Spyder Paintball Gun. The Spyder was a mass produced, aluminum bodied semi auto that was easy to maintain and affordable. Overnight the pump players on a budget who felt under gunned by the more expensive semis were suddenly able to have similar firepower. As the sales of the popular Spyder marker grew, so did aftermarket upgrade parts and paint sales. Pump paintball guns were dropped except for a cult following that kept a few models alive.

First Bob Long :

The first Bob Long Intimidator paintball gun, debuted the year before, begins to gather a loyal following and then takes over the high end market. Always in contention with the WDP Angel, the “Timmy” as it is known becomes the most sought-after gun for national tournaments.

Governing Bodies

United Kingdom Paintball Association:

The United Kingdom Paintball Association (UKPBA) is a non-profit making body that was established in 1989 as an umbrella organisation to protect and promote the sport of paintball in the UK.

There are many valuable resources available to the UKPBA. The global support of their affiliated associations in the Australasian Paintball Association (AUPBA) and European Paintball Association (EUPBA) provide the UKPBA with invaluable research, case studies, statistics and industry findings. Another important resource available is the wealth of experience from the UKPBA members. The United Kingdom's largest and most experienced paintball operators support the association and provide an invaluable “local knowledge” when it comes to the industry in this great country of ours.


The UKPBA has a simple mission – to protect and promote the UK paintball industry and to continually improve the standard of facilities and services provided by and for members throughout the UK.


The UKPBA aims to improve the standard of the facilities and services found at all United Kingdom paintball centres, to further promote the game to broader audiences and to develop standards that ensure the paintball experience is a safe and memorable one.

To  Visit  UKPBA Click Here.

UK Paintball Sport Federation(UKPSF):

The UKPSF (United Kingdom Paintball Sports Federation) is a United Kingdom voluntary body that exists to promote the sport of paintball, liaise with government bodies, local authorities and try to make the game of paintball safe and fun to play.

Sport Recognition:

The UKPSF is also leading efforts to secure formal recognition of paintball as a sport in the UK and the opportunity that provides to raise public awareness of paintball as a sporting discipline. Such increased public awareness and understanding has the potential to lead to greater participation, mainstream media coverage, access to development funding and, in the long-term, even inclusion in multi-sport events (such as the Olympics).

UKPSF Membership:

Having a broadly based and substantial membership is important to the UKPSF’s ability to represent the interests of paintball. Consequently another of the UKPSF’s objectives is constantly to increase the number of members. To that end, the UKPSF has developed schemes in conjunction with insurers and others to provide membership benefits for both players and companies involved in the sport. This is an on-going process that will see member benefits expanding and improving.

Membership is open to all with an interest in paintball and can now be obtained via the UKPSF’s membership system.

To  Visit  UKPSF Click Here.

Awards Related To Paintball

UK Paintball Awards:

The UK Paintball Awards, an annual event celebrating the achievements of the industry, players and teams at the end of the season

Ontario Paintball Awards:

Ontario Paintball Awards, a non profit organization dedicated to honoring amateur Paintball enthusiasts, fields and teams who go above and beyond

Scenario Paintball Awards - South Beach Pimps:

The South Beach Pimps have received many awards over the years at scenario paintball events. Some have been given to individual Pimps for outstanding recognition. Some awards were given to the team in recognition of the team effort put forth by the South Beach Pimps.

Sample Documents Of Paintball

Greatest People's Quote
What makes something special is not just what you have to gain, but what you feel there is to lose
-Andre Agassi

Best Players

Justin rabackoff

Born : 06 Oct,1988
United States

Ryan greenspan

Born : 25 Feb,1982
United States

Oliver lang

Born : 1982
United States


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